In Kingmaker, originally you don’t even have enough XP to reach level 20 by endgame. Later on this was updated and it became possible to reach 20 somewhere just before the last section of the game.
How do you feel about this pace of progression? What is your preferred pace?
Personally I would have preferred much less powerful magic items (like the +x to every stat items) during the game, and much faster leveling. I would have preferred to reach max level around halfway through the game, with further power increases occurring via items or factors outside your character like global buffs.
I find the game more enjoyable if I can spend a fair amount of time with a “complete” build.
But obviously once you reach max level, XP becomes meaningless which takes away a big part of the reward structure in these games.
There’s some solutions to this, although I don’t know how compatible they are with the Pathfinder ruleset. You could “bank” the extra XP to spend on powerful temporary abilities, or buy global permanent buffs. You could have some sort of special magic shop that sells items in exchange for banked XP.
You could have some sort of infinitely increasing bonus leveling system that grants tiny boosts of additional power, as a token way of keeping XP useful.
So anyways, what’s your preferred pace of leveling in Wrath? Do you want to reach max level not at all? Just before the last dungeon? Or even earlier? Would you be put off if XP becomes totally useless at some point?