Go figure a boss being difficult but there you have it LOL. I will try to get my questions/info out without any specific spoiler info.
So far we have attempted this just a few times and we were totally out classed - if we don’t join up with some allies that get us through the gate without combat by the time we get “inside” we are already pretty much stripped of most of our arsenal and would need to rest to recoup them (which I don’t think is possible).
Now my party may not be ideal - for instance I decided to allow my party members to be auto leveled in this first run through thinking I might learn something from the choices made vs trying to mold the characters myself with an unfamiliar system.
Team is composed of - PC- Magus - Eldritch Archer, Hammir -Cleric, Amiri, Barbarian, Lindzi Bard, Tristian - Ecclesitheurge, (all level 4) and Octavia - Wizard 2/rogue 1 (level 3).
I have my doubts as to whether we could find enough experience to level up another notch before doing this battle (and not miss the deadline of 37 days) - the only quests still showing are the second Amiri test and moon radishes.
We don’t have that many useful options for buffing and staying alive - our general game plan has been to enlarge Amiri and have Tristian buff her with good, while Hammir debuffs with Bane and Lindzi casts Inspire Courage followed by Heroism and maybe remove fear. Meanwhile Octavia and PC are shooting and/or casting offensively and the clerics add any buffs and healing they can while Hammir is a secondary tank and Tristian is alternating crossbow with healing as needed. Wash rinse and repeat as long as options and hit points remain on the plus side.
We used quite a bit of diplomacy getting to this point with very little fighting in the kobold - mite area. It just feels like I got here too early in our adventure but one thing does occur to me and thats a general lack of magical gear - almost all the armor slot items we came across ended up on the PC because they were most useful there generally so almost all other characters are in normal armor with almost no other armor slots filled. We do have some masterwork +1 weapons and those who can handle a shield have one but we dont have the kind of gold needed to upgrade to the best items at any trader (we currently have some items stashed at Olegs and I am carrying about 5000 gold.
One oddity was a bracer +1 who no one in the party would put on and I cannot figure out why (all said someone else could use it more).
So any suggestions and or comments welcome - no plot spoilers please - Thx