My kingdom finally collapsed… damn
Despite me loving the whole kingdom idea, I also have to admit that it sort of feels like being sucker punched in the private parts, when your kingdom collapses like this.
I manage to get my characters to level 15, which takes quite a long time and I really tried to get my kingdom working, having annexed 8 lands, probably invested close to a million gold into it.
Having most stats at V and IV and the Kingdom on Serene, but little did it help my advisors simply couldn’t handle any of the events, if I was lucky they would have 20% chance to solve the problems, most would be a 0%, I handled all the quests in the War of the river kings fairly fast and just waiting for a chance to counter attack.
Not really sure how exactly the collapse thing works as it’s not really explained I think, or I might have missed it. But I assume that it is when the individual stats get to zero?
I have two stats at zero, one of them is a V (so part of the highest in my kingdom) and the other is a III.
Given that I get flooded with events (Problems) that my advisors are not even remotely close to be able to handle, even with crisis points, which you don’t really have a lot of, the chance is very low so probably better to spend a lot of crisis points making sure that some are handle and others aint. But also having invested so much money into my kingdom, it sort of feels like a gambling game based on luck more than anything else, where you as player are not really in control, but are rather throwing tokens on the roulette and crossing your fingers.
It took me quite some time to even figure out how the probability of success is even calculated, with the advisors, kingdom stat etc. And it could probably be better explained, because when I finally figured it out, it was already to late.
Advisors influence on the success chance
I see where you were going with this, but I don’t really think it work very well or make a lot of sense.
Taking the position of Grand diplomat, I have two options Valerie or Linzi and the position benefit from CHA. Which make sense for Linzi, if you keep her as a bard. But Valerie as a fighter, doesn’t really benefit from it as far as I know, as you probably want to give her STR or CON.
And the only other position she can have is the Regent one, which is also based on CHA. Which means that if you want to get the most out of her in these positions, you have to give her very weird gear, that increases CHA and whenever you have to bring her, you have to go change her gear and even then she is not that good. You are better off, just making a mercenary (dummy) where you just maximize, in this case CHA and just give them a headband of as high bonus to CHA as possible, even with the -4 from being a mercenary he is still way better.
It make sense in regards to optimizing your kingdom, but also completely removes all personality from your advisors as Valerie have a storyline.
I think it would be much better, if the success of your advisors were not linked to their stats at all, but rather a seperate one, govern by their alignment. So the conflict, between how you as player want to rule your kingdom, based on your alignment as well, could result in different things.
So lets say my character is Chaotic evil and Valerie were lawful good, then we are pretty far from each other, so the way she would want to do things, would negatively impact me somehow, if I agreed to do it her way, but it might also increase her abilities as an advisor. So basically all these events, would be trade offs, didn’t always have to be an increase in her ability to solve issues, it could also just be a chance to increase, but at the same time give some other benefits like stats in the kingdom as it already is.
The way you actually increases your advisors now is to raise the individual stats, like Divinity, Arcane etc. As this gives you +2 per level. But you never really get the impression that your advisors gets better or more experienced, unless as I said above, you give them strange gear just to maximize their chance.
Another issue is that it also make it slightly more difficult to really customize your followers, like if I wanted Linzi to be a Slayer rather than a bard, she would suffer as an advisor as well, given that you probably wouldn’t give her CHA. So it adds a lot of unnecessary limitations or remove a lot of customizations options from the game.
Because for me now, this playthrough is over… I don’t have save games that make me solve this issue, unless I go really far back, which I don’t really want to do. I could obviously turn on the indestructible kingdom, but I don’t like that, I made the choices I did and they stand.
But at the same time, I can’t really help feeling that I was beaten by poor game mechanics more than anything else, or that my advisors was beaten, as I personally think, I tried to take really good care of my kingdom and them, but that they simply can’t keep up with the problems, as they are not correctly suited for it and you yourself is basically defenseless in that regard, unless you really optimize and play by the book. Maybe you are suppose to have at least 8+ in all the kingdom stats by this time? i don’t know. But having 5 and spend so much money on the kingdom didn’t seem to even be close to enough.
Anyway, will start a new game and try to throw even more money into the kingdom, when the time comes