[Mod] Difficulty Modifiers Scale With Level

Hello I got so tired of how frustrating ACT 1 is on hard and unfair that I’ve made a mod designed to correct the problem


The reason why hard and unfair are so painful in ACT 1 and seem to get better later is that the modifiers applied to the enemies stats are unchanging. In my mod the modifiers are now dependant on your level meaning that in the tutorial area the bonuses are small and at level 20 I’ve actually made the bonuses higher than vanilla to keep the enemies inline with the players progression curve.

I’m playing through the game as we speak with my mod active and I encourage those of you who find this concept interesting to try the mod and provide feedback / bug reports!