At first glance this class looks really bad, and I wouldn’t be surprised if it gets a thing or two added (almost guaranteed there will be some more Cold spells at some point) but DC boosts are good enough and rare enough that I’d say it does in fact get there. It doesn’t help that you’d have no idea that you continue to get all your Hexes including Major and Grand Hexes like regular Witch. And you do. So it is a step up from regular Witch if you can find a way to get enough Cold Spells to cast.
This is always a good one. Here on Core with Leyline 8 Winter Witch 6 Azata that poor Derakni Devastator has a 4/20 = 1/5 chance on each roll so 1/25 chance not to be paralyzed. And that’s his strongest save! What about Hard?
Here each roll he has a 7/20 chance so in total 49/400 so a little around 12%. On Hard, against his strongest save. On level foe. Who’s laughing?
Well he was, but Icy Prison still leaves you Entangled which hurts Reflex so on the second try save chance was 5/20 = 1/4 doubled is 1/16 and he doesn’t make it.
This is what I’m testing with so nothing broken or minmaxxed. I’m sure the hardcore people can get that DC close to 40.
Everything here also works well with my new favorite spell - Swift Action AoE! 35 DC makes sure it hits hard.
This is what you’re building toward and what both the Winter Witch and Ley Line abilities help you get the most out of. Obviously if you’re Evil like Satan you can just merge with Lich and go off, but the rest of us have to be patient.
And there are non-Cold spells that go well with the Leyline Caster level boost. The downside is easily handled with Freedom of Movement which you can cast or pick up from a Divine Caster or Boots. You’ve got a couple spells each level that are very solid like Greater Heroism and Death Ward and even though it’s disappointing to get Resist Fire and Protection from Fire instead of Cold Spells those are very good spells to pick up free on a Spontaneous caster. Likewise with Daeran’s Resorations.
And then there’s things like giving your whole team a Bite attack that only Witch (and Skald) can do. But the Witch Bite doesn’t go away when you stop singing. While the poweramers are splashing to pick up Bites this awful class can give them to your whole team. Min/lvl as well. Check out the range on Agony:
You know who has weak Fort Saves? Casters. Can’t cast nauseated.
If you play it as a normal Witch with a side hustle in Cold Spells you can even skip Ascended Element and wait for her Coldfire ability. Icy Prison isn’t primarily a damaging spell anyway. Depends how much is Immune to Cold late. Resists can be handled:
And last but not least, try this with Feather Step, Mass: