I have a really hard time figuring out how damage is calculated. I normally just look at the weapons and the higher is better unless they might have some abilities etc. that I like.
So my main character is a dual wielding inquisitor and have tried to focus on that as best as I can when selecting feats to her.
But when i compare her to Nok-Nok which are also dual wielding, the numbers doesn’t really seem to add up (or at least I don’t know where they come from :D). I removed all buffs from them.
Clearly Nok-Nok have better weapons, as seen to the right when I hover over one of his weapons. And when adding all the numbers together it fits with the 7-20 base damage I guess it is and apparently when he uses it, it does between 23-35 damage.
But looking to the left under Attack, it say 1d3 + 20, where does the +20 come from? I have looked through his feats and there is only the Finesse training which allow him to add dex to damage instead of strength, but that is only +9 and maybe he might get +4 from the weapon so that is +13.
Comparing that to my main character, she only gets +5 or +4, however she also have the weapon finesse ability to use dex instead of strength when using light weapons. Yet it doesn’t seem that hers +9 is added to the damage shown. Since both her weapons are identical, I tried to give one of them to Nok-Nok and he adds +9 where she adds +5. And when I give her his weapon its +14. Is the “use Dex instead of strength” added several times or what since the weapon have “Agile”?
Does anyone know how these +X damage things are calculated, would be much appreciated.