I’ve gotten to the point in the Season of the Bloom where I need to go to the Goblin Village. I can find the village, but the game apparently refuses to render any hostile goblins there. The first encounter has the Hydra just … stand there for a while (presumably where a properly functioning game would have Goblins interacting with it…) before the scene “concludes” and the Hydra turns hostile and attacks me.
Beyond that, I can find Nok-Nok in the middle of the arena, in front of the statue with a dialogue bubble, but he’s not responsive when I attempt to interact. Aside from that, there are a couple other Hydras, Manticores, a Ferocious Owlbear, the Goblin King and Shaman, and the Goblin merchant. All are friendly except for one additional Hydra after something opens the cage and lets it out, and one additional manticore that swoops in after a long pause on an empty space (where, presumably, goblins are supposed to be doing something before the Manticore swoops in).
As far as I can tell, this issue is blocking any further forward progress in the overall game. I’ve tried re-loading from an earlier save before Season of the Bloom started, with identical results. I’d be happy to do something to skip the quest (if that’s a simple matter of editing the right settings in the relevant JSON files in the save game) or whatever, but I’d really rather not have to start an entirely new game to “fix” this… Any thoughts would be appreciated.