Game Crashing Randomly (Crash log inside)

EDIT : It seems i may have fixed the issue, it could be one of 2 things or maybe both.

1. I used the CCcleaner program to optimize my computer by deleting temp files and other things that weren’t needed

2. I reverted the overclock on my CPU to its base clock speed

After doing these 2 things i was able to play for 3+ hours (With mods as well!). Very happy so far. Hope it continues to be stable


Platform: PC

Do you have any mods? No (Only custom portrait but was not injected through a mod)

The game has been crashing randomly (in combat, out of combat, in menus, in dialogue etc)
And at random intervals.

PC Specs:

2080 TI (Latest Drivers)
i7 9700k
16 GB RAM
SSD 500GB

Here is what i have tried so far:

  • Run game in borderless windowed mode/Windowed mode only

  • Citrix is not installed

  • Disabled steam overlay/Nvidia Overlay

  • Tried all compatibility modes (Windows7 compat mode, disable high dpi scaling, disable fullscreen optimizations, run as admin)

  • verified game cache

  • reinstalled game

  • Cloud saves are off

  • Opted out of sending in data

  • edited registry to set it to borderless fullscreen mode

  • Lowered graphics settings all to off or low

Here is the Reliability Log for windows:

I started a game fresh so i can get a crash log with no mods. I notice something about lightmaps being off but im not sure what that means in the log.

Here is the crash log:

Initialize engine version: 2018.4.10f1 (a0470569e97b)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 2080 Ti (ID=0x1e04)
Vendor:
VRAM: 11049 MB
Driver: 27.21.14.5206
Begin MonoManager ReloadAssembly

  • Completed reload, in 0.304 seconds
    Initializing input.

Input initialized.

Initialized touch support.

UnloadTime: 8.411900 ms
Setting up 4 worker threads for Enlighten.
Thread -> id: bfc -> priority: 1
Thread -> id: 2804 -> priority: 1
Thread -> id: 1e20 -> priority: 1
Thread -> id: 3aac -> priority: 1
Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
at Kingmaker.UI.BugReportCanvas.OnEnable () [0x00017] in :0

(Filename: Line: 0)

The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.

(Filename: Line: 258)

WARNING: Shader Unsupported: ‘PF/StandardDynamic’ - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: ‘PF/StandardDynamic’ - Setting to default shader.
WARNING: Shader Unsupported: ‘PF/Standard’ - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: ‘PF/Standard’ - Setting to default shader.
The AssetBundle ‘StreamingAssets\Bundles\common_assets’ can’t be loaded because another AssetBundle with the same files is already loaded.

(Filename: Line: 451)

The AssetBundle ‘StreamingAssets\Bundles\equipment_bundle’ can’t be loaded because another AssetBundle with the same files is already loaded.

(Filename: Line: 451)

ProfessorBAG
Set Areas Folder to C:/Users/profe/AppData/LocalLow/Owlcat Games/Pathfinder Kingmaker\Areas
Unloading 14 Unused Serialized files (Serialized files now loaded: 50)
Received stats and achievements from Steam

Unloading 1552 unused Assets to reduce memory usage. Loaded Objects now: 421870.
Total: 604.258800 ms (FindLiveObjects: 18.541300 ms CreateObjectMapping: 58.454400 ms MarkObjects: 522.187200 ms DeleteObjects: 5.075300 ms)

Await event system
Await input module
WARNING: Shader Unsupported: ‘PF/Decals/ScreenSpaceDecal’ - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: ‘PF/Decals/ScreenSpaceDecal’ - Setting to default shader.
WARNING: Shader Unsupported: ‘PF/Particles’ - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: ‘PF/Particles’ - Setting to default shader.
WARNING: Shader Unsupported: ‘PF/StandardDynamic’ - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: ‘PF/StandardDynamic’ - Setting to default shader.
FogOfWarStaticMaskHolder bounds is not completely placed inside in LocationMaskRenderer bounds [Banquet Hall]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WARNING: Shader Unsupported: ‘PF/Standard’ - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: ‘PF/Standard’ - Setting to default shader.
WARNING: Shader Unsupported: ‘PF/Particles’ - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: ‘PF/Particles’ - Setting to default shader.
Mesh used in Particle System Shape Module is not valid, possibly due to missing read/write flag

(Filename: Line: 1828)

Mesh used in Particle System Shape Module is not valid, possibly due to missing read/write flag

(Filename: Line: 1828)

The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.

(Filename: Line: 258)

Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
at Kingmaker.UI.ActionBar.ActionBarManager.Update () [0x00041] in :0

(Filename: Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at Kingmaker.UI.ActionBar.ActionBarManager.Update () [0x00041] in :0

(Filename: Line: 0)

Unloading 18 Unused Serialized files (Serialized files now loaded: 201)

Unloading 4959 unused Assets to reduce memory usage. Loaded Objects now: 525918.
Total: 1673.542400 ms (FindLiveObjects: 62.195200 ms CreateObjectMapping: 170.508800 ms MarkObjects: 1415.232000 ms DeleteObjects: 25.606400 ms)

Await event system
Await input module
WARNING: Shader Unsupported: ‘PF/Standard’ - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: ‘PF/Standard’ - Setting to default shader.
WARNING: Shader Unsupported: ‘PF/StandardDynamic’ - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: ‘PF/StandardDynamic’ - Setting to default shader.
WARNING: Shader Unsupported: ‘PF/Particles’ - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: ‘PF/Particles’ - Setting to default shader.
FogOfWarStaticMaskHolder bounds is not completely placed inside in LocationMaskRenderer bounds [Jamandi Aldori’s Mansion]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WARNING: Shader Unsupported: ‘PF/Particles’ - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: ‘PF/Particles’ - Setting to default shader.
WARNING: Shader Unsupported: ‘PF/Standard’ - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: ‘PF/Standard’ - Setting to default shader.
Particle System is trying to spawn on a mesh with zero surface area

(Filename: Line: 1694)

Particle System is trying to spawn on a mesh with zero surface area

(Filename: Line: 1694)

The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.

(Filename: Line: 258)

Crash!!!
SymInit: Symbol-SearchPath: ‘.;C:\Program Files (x86)\Steam\steamapps\common\Pathfinder Kingmaker;C:\Program Files (x86)\Steam\steamapps\common\Pathfinder Kingmaker;C:\WINDOWS;C:\WINDOWS\system32;SRVC:\websymbolshttp://msdl.microsoft.com/download/symbols;’, symOptions: 534, UserName: ‘profe’
OS-Version: 10.0.0
C:\Program Files (x86)\Steam\steamapps\common\Pathfinder Kingmaker\Kingmaker.exe:Kingmaker.exe (00007FF7289E0000), size: 667648 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 2018.4.10.18181
C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFEDE500000), size: 2031616 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.815
C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFEDC5B0000), size: 729088 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.959
C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFEDC280000), size: 2768896 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.997
C:\WINDOWS\SYSTEM32\apphelp.dll:apphelp.dll (00007FFED9480000), size: 585728 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.1
C:\WINDOWS\SYSTEM32\AcLayers.DLL:AcLayers.DLL (00007FFE90030000), size: 4792320 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.449
C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFEDCF50000), size: 647168 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 7.0.18362.1
C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFEDE300000), size: 1658880 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.997
C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFEDC250000), size: 135168 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.1016
C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFEDD4D0000), size: 155648 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.1
C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFEDB5F0000), size: 1662976 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.1016
C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFEDB550000), size: 647168 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.815
C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFEDB790000), size: 1024000 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.815
C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFEDD880000), size: 335872 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.1
C:\WINDOWS\System32\combase.dll:combase.dll (00007FFEDC670000), size: 3362816 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.997
C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FFEDCD30000), size: 1179648 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.628
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C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FFEDE260000), size: 618496 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.959
C:\WINDOWS\SYSTEM32\sfc.dll:sfc.dll (0000014EA32A0000), size: 12288 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.1
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C:\WINDOWS\System32\bcrypt.dll:bcrypt.dll (00007FFEDB890000), size: 155648 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.267
C:\WINDOWS\SYSTEM32\PROPSYS.dll:PROPSYS.dll (00007FFED8600000), size: 983040 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 7.0.18362.815
C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFEDD8E0000), size: 806912 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.959
C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FFEDD9B0000), size: 692224 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.959
C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FFEDA920000), size: 237568 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.1
C:\WINDOWS\SYSTEM32\sfc_os.DLL:sfc_os.DLL (00007FFEBB8C0000), size: 69632 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.1
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C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FFEDD670000), size: 1404928 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.693
C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FFEDDAC0000), size: 7237632 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.997
C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FFEDC0B0000), size: 303104 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.387
C:\WINDOWS\System32\windows.storage.dll:windows.storage.dll (00007FFEDB8C0000), size: 7872512 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.18362.997
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========== OUTPUTTING STACK TRACE ==================

0x00007FFE8C391589 (UnityPlayer) UnityMain
0x00007FFE8C39274B (UnityPlayer) UnityMain
0x00007FFE8C435D71 (UnityPlayer) UnityMain
0x00007FFEDC5C7BD4 (KERNEL32) BaseThreadInitThunk
0x00007FFEDE56CE51 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:

  • C:/Users/profe/AppData/Local/Temp/Owlcat Games/Pathfinder Kingmaker/Crashes

Bump, seems like i have fixed the issue for now. Edited the main post to show what i did, hopefully it can help others with this issue.

Hi.

Firstly, sorry to necro an old thread, but this post is most similar to the issues I am currently experiencing.

Crashes are a random occurrence and frequency, but always show the same Unity error code:

2018.4.10f1_a0470569e97b

You fixes stated above, did they work beyond the day you mentioned (to this date)? or did the issues return?