Exactly, I’ve noticed if you spend turn one moving your melee characters into range but they can’t attack, meanwhile your archer shoot and your caster casts, then they will ignore your melee guys.
That being said, I am completely confused by the attack system in some cases. Sometimes I can run a good distance and get 1 attack, other times I can run a good distance and get no attack, and other times I can only run half distance and get no action. This will have to be fixed or explained.
Finally, I have seen some specific enemies that seem to be coded different than normal. Spectres seemed to go for back line almost all the time. Minotaurs will start fight with trample through your front line to attack someone behind them. My guess is if you had a caster next to the Minotaur and a melee in back, he would still trample through. Otherwise enemies seem to go for who attacks them in a round.